#include "lcd.h"
// **************************************************************************
// *************************** PUBLIC FUNCTIONS *****************************
// **************************************************************************
void lcdInit4(void)
{
// Following two lines are a must when using BOOTLOADER:
UCSR0B = 0x00; // Disable RxD and TxD for UART0
// Disable ALL interrupts (Global)
SREG = SREG & 0x7F; // same as cli(); without Interrupts.h
// initialize LCD control & data
// lines to output
PORTD = 0b00000001; // pull-up on unused input
DDRD = 0b11111110; // set ctrl & data as outputs
_delay_ms(50); // - wait 15ms or more
// -------------------
CLEARBIT(PORTD, LCD_CTRL_RS); // set RS to "control"
CLEARBIT(PORTD, LCD_CTRL_RW); // set R/W to "write"
// 4 bit write
SETBIT(PORTD, LCD_CTRL_E); // set "E" line
PORTD = (PORTD | 0x30) & 0x3F; // output data, high 4 bits
LCD_DELAY; // wait
CLEARBIT(PORTD, LCD_CTRL_E); // clear "E" line
// -------------------
_delay_ms(5); // - wait 4.1ms
SETBIT(PORTD, LCD_CTRL_E); // set "E" line
LCD_DELAY; // wait
CLEARBIT(PORTD, LCD_CTRL_E); // clear "E" line
// -------------------
_delay_ms(1); // - wait 0.1ms
SETBIT(PORTD, LCD_CTRL_E); // set "E" line
LCD_DELAY; // wait
CLEARBIT(PORTD, LCD_CTRL_E); // clear "E" line
// -------------------
_delay_ms(1); // - wait 0.1ms
// -------------------
PORTD = (PORTD | 0x20) & 0x2F; // output data, high 4 bits
SETBIT(PORTD, LCD_CTRL_E); // set "E" line
LCD_DELAY; // wait
CLEARBIT(PORTD, LCD_CTRL_E); // clear "E" line
// -------------------
lcdControlWrite(0x28); // 0x28 - function set (2 rows, 5x8 font)
_delay_ms(50);
lcdControlWrite(0x0C); // 0x0C - display ON, cursor OFF
lcdControlWrite(0x01); // 0x01 - clear display
lcdControlWrite(0x06); // 0x06 - shift right
}
// ************************************************************
// ********************** LOCAL FUNCTIONS *********************
// ************************************************************
void lcdControlWrite(unsigned char c_data) // write the CONTROL byte to the display controller
{
while(lcdBusy()) /* wait here */ ; // wait until LCD not busy or timeout
CLEARBIT(PORTD, LCD_CTRL_RS); // set RS to "control"
CLEARBIT(PORTD, LCD_CTRL_RW); // set R/W to "write"
PORTD = (PORTD&0x0F)|(c_data&0xF0); // output data, high 4 bits
SETBIT(PORTD, LCD_CTRL_E); // set "E" line
LCD_DELAY; // wait
CLEARBIT(PORTD, LCD_CTRL_E); // clear "E" line
PORTD = (PORTD&0x0F) | (c_data<<4); // output data, low 4 bits
SETBIT(PORTD, LCD_CTRL_E); // set "E" line
LCD_DELAY; // wait
CLEARBIT(PORTD, LCD_CTRL_E); // clear "E" line
}
void lcdDataWrite(unsigned char w_data) // write a DATA byte to the display
{
while(lcdBusy()) /* wait */ ; // wait until LCD not busy or timeout
SETBIT(PORTD, LCD_CTRL_RS); // set RS to "data"
CLEARBIT(PORTD, LCD_CTRL_RW); // set R/W to "write"
PORTD = (PORTD&0x0F) | (w_data&0xF0); // output data, high 4 bits
SETBIT(PORTD, LCD_CTRL_E); // set "E" line
LCD_DELAY; // wait
CLEARBIT(PORTD, LCD_CTRL_E); // clear "E" line
PORTD = (PORTD&0x0F) | (w_data<<4); // output data, low 4 bits
SETBIT(PORTD, LCD_CTRL_E); // set "E" line
LCD_DELAY; // wait
CLEARBIT(PORTD, LCD_CTRL_E); // clear "E" line
}
/* ------------------------------------------------------- */
/* Outputs string to a LCD (at current position) */
/* */
/* ------------------------------------------------------- */
void lcdStringWrite(char* String)
{
register uint8_t i=0;
// check to make sure we have a good pointer
if (!String) return;
// print data
while (String[i])
{
lcdDataWrite(String[i]);
i++;
}
}
/* ------------------------------------------------------- */
/* Read and debounce the LCD AppMod buttons */
/* */
/* Returns 0 if nothing is pressed */
/* Returns 1 if button A is pressed */
/* Returns 2 if button B is pressed */
/* Returns 4 if button C is pressed */
/* Returns 8 if button D is pressed */
/* Returns combination if more is pressed (e.g. 6 for B+C)*/
/* */
/* ------------------------------------------------------- */
unsigned char ReadButtons()
{
DDRD = 0b00001110; // make LCD bus inputs
unsigned char state = 0xFF; // assume nothing pressed
for(int scan = 1; scan<=10; scan++)
{
state = state & ((PIND&0xF0)>>4); // make sure button held
_delay_ms(5); // debounce 10 x 5 ms
}
DDRD = 0b11111110; // return bus to outputs
return(state);
}
/* ------------------------------------------------------- */
/* Test whether LCD is BUSY or READY for next command */
/* */
/* At the moment it is replaced by the fixed time delay */
/* */
/* Return values: 1 - OK */
/* 0 - timeout */
/* ------------------------------------------------------- */
volatile unsigned char t_out_LCD; // timeout displeja (krok 1024 us)
// krok 1ms
unsigned char lcdBusy(void)
{
_delay_ms(1);
return 0;
/*
unsigned char pom;
t_out_LCD=4; // pockam cca 4ms
// wait until LCD busy bit goes to zero
// do a read from control register
CLEARBIT(LCD_CTRL_PORT, LCD_CTRL_RS); // set RS to "control"
LCD_DATA_PORT |= 0xF0; // set pull-ups to on (4bit)
LCD_DATA_DDR &= 0x0F; // set data I/O lines to input (4bit)
SETBIT(LCD_CTRL_PORT, LCD_CTRL_RW); // set R/W to "read"
SETBIT(LCD_CTRL_PORT, LCD_CTRL_E); // set "E" line
LCD_DELAY; // wait
pom= LCD_DATA_PIN&0xF0; // input data, high 4 bits
CLEARBIT(LCD_CTRL_PORT, LCD_CTRL_E); // clear "E" line
LCD_DELAY; // wait
SETBIT(LCD_CTRL_PORT, LCD_CTRL_E); // set "E" line
LCD_DELAY; // wait
pom|=(LCD_DATA_PIN>>4)&0x0F; // input data, low 4 bits
CLEARBIT(LCD_CTRL_PORT, LCD_CTRL_E); // clear "E" line
while ((pom & (1<<LCD_BUSY)) && t_out_LCD )
{
SETBIT(LCD_CTRL_PORT, LCD_CTRL_E); // set "E" line
LCD_DELAY; // wait
pom=LCD_DATA_PIN&0xF0; // input data, high 4 bits
CLEARBIT(LCD_CTRL_PORT, LCD_CTRL_E); // clear "E" line
LCD_DELAY; // wait
SETBIT(LCD_CTRL_PORT, LCD_CTRL_E); // set "E" line
LCD_DELAY; // wait
pom|=(LCD_DATA_PIN>>4)&0x0F; // input data, low 4 bits
CLEARBIT(LCD_CTRL_PORT, LCD_CTRL_E); // clear "E" line
}
// leave data lines in input mode so they can be most easily used for other purposes
if(t_out_LCD)
return 1; // ak vrati 1 timeout OK
else
return 0; // ak vrati 0 timeout notOK
*/
}
/*
unsigned char lcdControlRead(void)
{
// read the control byte from the display controller
register unsigned char r_data=0;
if(lcdBusyWait()) // wait until LCD not busy or time out
{
outb(LCD_DATA_PORT, inb(LCD_DATA_PORT)|0xF0); // set pull-ups to on (4bit)
outb(LCD_DATA_DDR, inb(LCD_DATA_DDR)&0x0F); // set data I/O lines to input (4bit)
CLEARBIT(LCD_CTRL_PORT, LCD_CTRL_RS); // set RS to "control"
SETBIT(LCD_CTRL_PORT, LCD_CTRL_RW); // set R/W to "read"
SETBIT(LCD_CTRL_PORT, LCD_CTRL_E); // set "E" line
LCD_DELAY; // wait
r_data = inb(LCD_DATA_PIN)&0xF0; // input data, high 4 bits
CLEARBIT(LCD_CTRL_PORT, LCD_CTRL_E); // clear "E" line
LCD_DELAY; // wait
SETBIT(LCD_CTRL_PORT, LCD_CTRL_E); // set "E" line
LCD_DELAY; // wait
r_data |= inb(LCD_DATA_PIN)>>4; // input data, low 4 bits
CLEARBIT(LCD_CTRL_PORT, LCD_CTRL_E); // clear "E" line
// leave data lines in input mode so they can be most easily used for other purposes
}
return r_data;
}
unsigned char lcdDataRead(void)
{
// read a data byte from the display
register unsigned char r_data =0;
if(lcdBusyWait()) // wait until LCD not busy or time out
{
outb(LCD_DATA_PORT, inb(LCD_DATA_PORT)|0xF0); // set pull-ups to on (4bit)
outb(LCD_DATA_DDR, inb(LCD_DATA_DDR)&0x0F); // set data I/O lines to input (4bit)
SETBIT(LCD_CTRL_PORT, LCD_CTRL_RS); // set RS to "data"
SETBIT(LCD_CTRL_PORT, LCD_CTRL_RW); // set R/W to "read"
SETBIT(LCD_CTRL_PORT, LCD_CTRL_E); // set "E" line
LCD_DELAY; // wait
r_data = inb(LCD_DATA_PIN)&0xF0; // input data, high 4 bits
CLEARBIT(LCD_CTRL_PORT, LCD_CTRL_E); // clear "E" line
LCD_DELAY; // wait
SETBIT(LCD_CTRL_PORT, LCD_CTRL_E); // set "E" line
LCD_DELAY; // wait
r_data |= inb(LCD_DATA_PIN)>>4; // input data, low 4 bits
CLEARBIT(LCD_CTRL_PORT, LCD_CTRL_E); // clear "E" line
}
// leave data lines in input mode so they can be most easily used for other purposes
return r_data;
}
*/