Kurz micro:bit: Rozdiel medzi revíziami
Zo stránky SensorWiki
Riadok 89: | Riadok 89: | ||
# [[Žmurkajúci smajlík]] | # [[Žmurkajúci smajlík]] | ||
# [[Rozličné výpisy]] | |||
<!-- **************************************************************************** --> | <!-- **************************************************************************** --> | ||
Verzia z 10:26, 21. jún 2020
Obsah
- Čo je to physical computing? Interaktivita v umení, priemysle, vzdelávaní.
- Zoznámte sa s BBC micro:bit - Tour de Board.
- Displej a tlačidlá
- Napájanie a konektory
- Senzory
- Komunikačné možnosti
- Začíname. Prvý program.
- Možnosti programovania: Microsoft Blocks, Javascript, Python, C++
- Vstupy a výstupy
- Displej, LED diódy
- Tlačidlá, jednoduché senzory
- Externé zariadenia
- Senzory
- Snímač tlaku
- Snímač zrýchlenia
- Kompas
- Snímač teploty
- Snímač osvetlenia
- Komunikácia
- Sériová linka a USB
- Rádio
- Bluetooth
- Vlastný projekt
Toto je zatial len priebezne robena zbierka prikladov
-
Prvý program...
-
...bude vyzerať v simulátore takto.
basic.showIcon(IconNames.Heart)
from microbit import *
display.show(Image.HEART)
#include "MicroBit.h"
MicroBit uBit;
MicroBitImage Heart("0,1,0,1,0\n
1,0,1,0,1\n
0,1,0,1,0\n
1,0,1,0,1\n
0,1,0,1,0\n"); // 5x5 image
int main()
{
uBit.init();
uBit.display.print(Heart);
release_fiber();
}
Zbierka príkladov
-
Prvý program...
-
...bude vyzerať v simulátore takto.
Visacka na diskoteku:
basic.showIcon(IconNames.Yes)
input.onButtonPressed(Button.A, function () {
basic.showIcon(IconNames.Happy)
})
input.onButtonPressed(Button.B, function () {
basic.showIcon(IconNames.Sad)
})
input.onButtonPressed(Button.AB, function () {
basic.showIcon(IconNames.Heart)
})
# MindPlus
# microbit
from microbit import *
def on_button_a():
while True:
if button_a.is_pressed():
yield callback_button_a()
else:
yield
def on_button_b():
while True:
if button_b.is_pressed() and not button_a.is_pressed():
yield callback_button_b()
else:
yield
# Event callback function
def callback_button_a():
global mind_n_myValue, mind_s_my_string_variable
display.show(Image("00000:09090:00000:90009:09990"))
def callback_button_b():
global mind_n_myValue, mind_s_my_string_variable
display.show(Image("00000:09090:00000:09990:90009"))
def callback_button_a():
global mind_n_myValue, mind_s_my_string_variable
display.show(Image("09090:99999:99999:09990:00900"))
func_button_a = on_button_a()
func_button_b = on_button_b()
display.show(Image("00000:00009:00090:90900:09000"))
while True:
next(func_button_a)
next(func_button_b)
/*!
* MindPlus
* microbit
*
*/
#include <Microbit_Matrix.h>
// Function declaration
void buttonACallback();
void buttonBCallback();
void buttonABCallback();
// Static constants
const uint8_t bbcBitmap[][5] = {
{B00000,B00001,B00010,B10100,B01000},
{B00000,B01010,B00000,B10001,B01110},
{B00000,B01010,B00000,B01110,B10001},
{B01010,B11111,B11111,B01110,B00100}
};
// Main program start
void setup() {
onEvent(ID_BUTTON_A, PRESS, buttonACallback);
onEvent(ID_BUTTON_B, PRESS, buttonBCallback);
onEvent(ID_BUTTON_AB, PRESS, buttonABCallback);
MMatrix.show(bbcBitmap[0]);
}
void loop() {
}
// Event callback function
void buttonACallback() {
MMatrix.show(bbcBitmap[1]);
}
void buttonBCallback() {
MMatrix.show(bbcBitmap[2]);
}
void buttonABCallback() {
MMatrix.show(bbcBitmap[3]);
}
-
Prvý program...
-
...bude vyzerať v simulátore takto.
Pocitadlo ludi pri vchode:
input.onButtonPressed(Button.A, function () {
pocetNavstevnikov += 1
})
input.onButtonPressed(Button.AB, function () {
pocetNavstevnikov = 0
})
let pocetNavstevnikov = 0
pocetNavstevnikov = 0
basic.showIcon(IconNames.Yes)
basic.forever(function () {
basic.showNumber(pocetNavstevnikov)
})
# MindPlus
# microbit
from microbit import *
mind_n_pocetNavstevnikov = 0
def on_button_a():
while True:
if button_a.is_pressed():
yield callback_button_a()
else:
yield
# Event callback function
def callback_button_a():
global mind_n_myValue, mind_n_pocetNavstevnikov, mind_s_my_string_variable
mind_n_pocetNavstevnikov = mind_n_pocetNavstevnikov + 1;
def callback_button_a():
global mind_n_myValue, mind_n_pocetNavstevnikov, mind_s_my_string_variable
mind_n_pocetNavstevnikov = 0
func_button_a = on_button_a()
mind_n_pocetNavstevnikov = 0
while True:
next(func_button_a)
# 滚动显示字符串,不支持中文字符
display.scroll(str((str(mind_n_pocetNavstevnikov))), wait=False, loop=False)
/*!
* MindPlus
* microbit
*
*/
#include <Microbit_Matrix.h>
// Dynamic variables
volatile float mind_n_pocetNavstevnikov;
// Function declaration
void buttonACallback();
void buttonABCallback();
// Main program start
void setup() {
onEvent(ID_BUTTON_A, PRESS, buttonACallback);
onEvent(ID_BUTTON_AB, PRESS, buttonABCallback);
mind_n_pocetNavstevnikov = 0;
}
void loop() {
MMatrix.print((String(mind_n_pocetNavstevnikov)));
}
// Event callback function
void buttonACallback() {
mind_n_pocetNavstevnikov += 1;
}
void buttonABCallback() {
mind_n_pocetNavstevnikov = 0;
}
-
Prvý program...
-
...bude vyzerať v simulátore takto.
Jednoduche kuchynske minutky
input.onButtonPressed(Button.A, function () {
for (let index = 0; index < 9; index++) {
myTime += -1
basic.showNumber(myTime)
basic.pause(1000)
}
})
input.onButtonPressed(Button.AB, function () {
myTime = 9
basic.showNumber(myTime)
})
let myTime = 0
myTime = 9
basic.showIcon(IconNames.Yes)
# MindPlus
# microbit
from microbit import *
mind_n_myTime = 0
def on_button_a():
while True:
if button_a.is_pressed():
yield callback_button_a()
else:
yield
# Event callback function
def callback_button_a():
global mind_n_myValue, mind_n_myTime, mind_s_my_string_variable
for index in range(9):
mind_n_myTime = mind_n_myTime - 1
# 滚动显示字符串,不支持中文字符
display.scroll(str((str(mind_n_myTime))), wait=False, loop=False)
sleep(1*1000)
def callback_button_a():
global mind_n_myValue, mind_n_myTime, mind_s_my_string_variable
mind_n_myTime = 9
# 滚动显示字符串,不支持中文字符
display.scroll(str((str(mind_n_myTime))), wait=False, loop=False)
func_button_a = on_button_a()
mind_n_myTime = 9
display.show(Image("00000:00009:00090:90900:09000"))
while True:
next(func_button_a)
/*!
* MindPlus
* microbit
*
*/
#include <Microbit_Matrix.h>
// Dynamic variables
volatile float mind_n_myTime;
// Function declaration
void buttonACallback();
void buttonABCallback();
// Static constants
const uint8_t bbcBitmap[][5] = {
{B00000,B00001,B00010,B10100,B01000}
};
// Main program start
void setup() {
onEvent(ID_BUTTON_A, PRESS, buttonACallback);
onEvent(ID_BUTTON_AB, PRESS, buttonABCallback);
mind_n_myTime = 9;
MMatrix.show(bbcBitmap[0]);
}
void loop() {
}
// Event callback function
void buttonACallback() {
for (int index = 0; index < 9; index++) {
mind_n_myTime -= 1;
MMatrix.print((String(mind_n_myTime)));
delay(1000);
yield();
}
}
void buttonABCallback() {
mind_n_myTime = 9;
MMatrix.show(bbcBitmap[0]);
}
-
Prvý program...
-
...bude vyzerať v simulátore takto.
Prazdny
# *******
/* */