Visačka na diskotéku: Rozdiel medzi revíziami
Zo stránky SensorWiki
Bez shrnutí editace |
Bez shrnutí editace |
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Riadok 11: | Riadok 11: | ||
<tabs> | <tabs> | ||
<tab name="Javascript"><source lang="javascript"> | <tab name="Javascript"><source lang="javascript"> | ||
input.onButtonPressed(Button.A, function () { | input.onButtonPressed(Button.A, function () { | ||
basic.showIcon(IconNames.Happy) | basic.showIcon(IconNames.Happy) | ||
}) | |||
input.onButtonPressed(Button.AB, function () { | |||
basic.showIcon(IconNames.Heart) | |||
}) | }) | ||
input.onButtonPressed(Button.B, function () { | input.onButtonPressed(Button.B, function () { | ||
basic.showIcon(IconNames.Sad) | basic.showIcon(IconNames.Sad) | ||
}) | }) | ||
input. | basic.showIcon(IconNames.Yes) | ||
basic. | |||
</source></tab> | |||
<tab name="MS Python"><source lang="python" style="background: LightBlue;"> | |||
def on_button_pressed_a(): | |||
basic.show_icon(IconNames.HAPPY) | |||
input.on_button_pressed(Button.A, on_button_pressed_a) | |||
def on_button_pressed_ab(): | |||
basic.show_icon(IconNames.HEART) | |||
input.on_button_pressed(Button.AB, on_button_pressed_ab) | |||
def on_button_pressed_b(): | |||
basic.show_icon(IconNames.SAD) | |||
input.on_button_pressed(Button.B, on_button_pressed_b) | |||
basic.show_icon(IconNames.YES) | |||
</source></tab> | </source></tab> | ||
<tab name=" | <tab name="uPython"><source lang="python" style="background: LightBlue;"> | ||
from microbit import * | from microbit import * | ||
Verzia z 17:19, 21. jún 2020
Vyrobíme jednoduchú visačku na diskotéku. Po zapnutí sa na displeji zobrazí znak ✓, ktorým dáme na javo, že zariadenie je pripravené. Emocionálny stav nositeľa tejto visačky sa dá meniť tlačidlami. Po stlačení ľavého tlačidla 🅰 sa zobrazí na displeji veselý smajlík 😀, po stlačení 🅱 sa zobrazí smutný smajlík ☹ a po stlačení oboch 🅰+🅱 súčasne sa zobrazí "tajný symbol" ❤ pre toho pravého...
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Prvý program...
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...bude vyzerať v simulátore takto.
Visacka na diskoteku:
input.onButtonPressed(Button.A, function () {
basic.showIcon(IconNames.Happy)
})
input.onButtonPressed(Button.AB, function () {
basic.showIcon(IconNames.Heart)
})
input.onButtonPressed(Button.B, function () {
basic.showIcon(IconNames.Sad)
})
basic.showIcon(IconNames.Yes)
def on_button_pressed_a():
basic.show_icon(IconNames.HAPPY)
input.on_button_pressed(Button.A, on_button_pressed_a)
def on_button_pressed_ab():
basic.show_icon(IconNames.HEART)
input.on_button_pressed(Button.AB, on_button_pressed_ab)
def on_button_pressed_b():
basic.show_icon(IconNames.SAD)
input.on_button_pressed(Button.B, on_button_pressed_b)
basic.show_icon(IconNames.YES)
from microbit import *
display.show(Image.YES)
while True:
if button_a.is_pressed() and button_b.is_pressed():
display.show(Image.HEART)
sleep(500)
elif button_a.is_pressed():
display.show(Image.HAPPY)
elif button_b.is_pressed():
display.show(Image.SAD)
#include <Adafruit_Microbit.h>
Adafruit_Microbit_Matrix microbit;
const uint8_t SMILEY_HAPPY[] = { B00000, B01010, B00000, B10001, B01110,};
const uint8_t SMILEY_SAD[] = { B00000, B01010, B00000, B01110, B10001,};
void setup() {
pinMode(PIN_BUTTON_A, INPUT);
pinMode(PIN_BUTTON_B, INPUT);
microbit.begin();
microbit.show(microbit.YES);
delay(1000);
}
void loop() {
if (! digitalRead(PIN_BUTTON_A) && ! digitalRead(PIN_BUTTON_B))
{
microbit.show(microbit.HEART);
delay(500);
}
if (! digitalRead(PIN_BUTTON_A))
{
microbit.show(SMILEY_HAPPY);
}
if (! digitalRead(PIN_BUTTON_B))
{
microbit.show(SMILEY_SAD);
}
}
#include "MicroBit.h"
MicroBit uBit;
MicroBitImage HEART("0,1,0,1,0 \n"
"1,1,1,1,1 \n"
"1,1,1,1,1 \n"
"0,1,1,1,0 \n"
"0,0,1,0,0 \n");
MicroBitImage SMILEY_HAPPY("0,0,0,0,0\n 0,1,0,1,0\n 0,0,0,0,0\n 1,0,0,0,1\n 0,1,1,1,0\n");
MicroBitImage SMILEY_SAD("0,0,0,0,0\n 0,1,0,1,0\n 0,0,0,0,0\n 0,1,1,1,0\n 1,0,0,0,1\n");
MicroBitImage YES("0,0,0,0,0\n 0,0,0,0,1\n 0,0,0,1,0\n 1,0,1,0,0\n 0,1,0,0,0\n");
void onButtonA(MicroBitEvent e)
{
uBit.display.print(SMILEY_HAPPY);
}
void onButtonB(MicroBitEvent e)
{
uBit.display.print(SMILEY_SAD);
}
void onButtonAB(MicroBitEvent e)
{
uBit.display.print(HEART);
}
int main()
{
uBit.init(); // setup
// Register to receive events when any buttons are clicked, including the A+B virtual button (both buttons at once).
uBit.messageBus.listen(MICROBIT_ID_BUTTON_A, MICROBIT_BUTTON_EVT_CLICK, onButtonA);
uBit.messageBus.listen(MICROBIT_ID_BUTTON_B, MICROBIT_BUTTON_EVT_CLICK, onButtonB);
uBit.messageBus.listen(MICROBIT_ID_BUTTON_AB, MICROBIT_BUTTON_EVT_CLICK, onButtonAB);
uBit.display.print(YES);
// We're done, so just enter a power efficient sleep while we wait for an event.
while (1)
uBit.sleep(10000);
}
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